game.h
#include<stdio.h>
#include<stdlib.h>
#include<time.h>
#define ROW 9
#define COL 9
#define ROWS ROW+2
#define COLS COL+2
#define EASY_COUNT 10
void InitBoard(char board[ROWS][COLS],int rows,int cols,char set);
void DisplayBoard(char board[ROWS][COLS],int row ,int col);
void SetMine(char board[ROWS][COLS],int row,int col);
void FindMine(char mine[ROWS][COLS],char show[ROWS][COLS],int row,int col);
test.c
#include<stdio.h>
#include "game.h"
void menu()
{
printf("**************************\n");
printf("*************1.play*********\n");
printf("*************0.exit*******\n");
printf("**************************\n");
}
void game()
{
//雷的信息存储
//1.布置好的雷的信息
char mine[ROWS][COLS]={0};//11*11
//排查出雷的信息
char show[ROWS][COLS]={0};
//初始化
InitBoard(mine,ROWS,COLS,'0');
InitBoard(show,ROWS,COLS,'*');
//打印棋盘
//DisplayBoard(mine,ROW,COL);
DisplayBoard(show,ROW,COL);
//布置雷
SetMine(mine,ROW,COL);
DisplayBoard(show,ROW,COL);
//扫雷
FindMine(mine,show,ROW,COL);
}
void test(){
int input =0;
srand((unsigned int)time(NULL));
do
{
menu();
printf("请选择:>");
scanf("%d",&input);
switch(input)
{
case 1:
game();
break;
case 0:
printf("退出游戏\n");
default:
printf("选择错误,重新选择!\n");
break;
}
}while(input);
}
int main()
{
test();
return 0;
}
game.c
#include "game.h"
void InitBoard(char board[ROWS][COLS],int rows,int cols,char set)
{
int i=0;
int j=0;
for(i=0;i<rows;i++)
{
for(j=0;j<cols;j++)
{
board[i][j]=set;//'*'
}
}
}
void DisplayBoard(char board[ROWS][COLS],int row,int col)
{
int i=0;
int j=0;
//打印列号
for(i=0;i<=col;i++){
printf("%d ",i);
}
printf("\n");
for(i=1;i<=row;i++){
printf("%d ",i);
for(j=1;j<=col;j++)
{
printf("%c ",board[i][j]);
}
printf("\n");
}
}
void SetMine(char board[ROWS][COLS],int row,int col){
int count =EASY_COUNT;
while(count)
{
int x=rand()%row+1;//1-9
int y=rand()%col+1;
if(board[x][y]=='0')
{
board[x][y]='1';
count--;
}
}
}
int get_mine_count(char mine[ROWS][COLS],int x,int y)
{
return mine[x-1][y]+
mine[x-1][y-1]+
mine[x][y-1]+
mine[x+1][y-1]+
mine[x+1][y]+
mine[x+1][y+1]+
mine[x][y+1]+
mine[x-1][y+1]-8*'0';
}
void FindMine(char mine[ROWS][COLS],char show[ROWS][COLS],int row,int col)
{
int x=0;
int y=0;
int win=0;
//9*9-10=71
while(win<row*col-EASY_COUNT){
printf("请输入排查雷的坐标>:");
scanf("%d%d",&x,&y);
if(x>=1&&x<=row&&y>=1&&y<=col){
//坐标合法
//1.踩雷
if(mine[x][y]=='1')
{
printf("很遗憾,你被炸死了\n");
DisplayBoard(mine,row,col);
break;
}
else //不显雷
{
//计算x,y坐标周围有几个雷
int count=get_mine_count(mine,x,y);
show[x][y]=count+'0';
DisplayBoard(show,row,col);
win++;
}
}
else{
printf("输入坐标非法,请重新输入!\n");
}
}
if(win==row*col-EASY_COUNT)
{
printf("恭喜你排雷成功\n");
DisplayBoard(mine,row,col);
}
}
![](https://i-blog.csdnimg.cn/direct/309984fcca1a42d483ce5ec448a86dbd.png)