V4L2 Framework - vb2_queue
Initialization and Usage
Introduction
In the Linux kernel, the Video4Linux2 (V4L2) framework facilitates the exchange of video data between device drivers and applications. The vb2_queue
structure is central to the Video Buffer 2 (vb2) API, which manages buffer operations.
Initialization of vb2_queue
Define
vb2_queue
Structure:
Typically, define avb2_queue
variable within your device or driver structure.Initialize
vb2_queue
:
Use thevb2_queue_init
function to initialize this structure. Provide a filledvb2_queue_init
structure that includes callback functions and settings.struct vb2_queue q; struct vb2_ops ops = { .queue_setup = my_queue_setup, .buf_prepare = my_buf_prepare, .buf_queue = my_buf_queue, .start_streaming = my_start_streaming, .stop_streaming = my_stop_streaming, .buf_finish = my_buf_finish, .buf_cleanup = my_buf_cleanup, .wait_prepare = my_wait_prepare, .wait_finish = my_wait_finish, }; memset(&q, 0, sizeof(q)); q.type = V4L2_BUF_TYPE_VIDEO_CAPTURE; q.io_modes = VB2_MMAP | VB2_USERPTR; q.ops = &ops; q.mem_ops = &vb2_vmalloc_memops; q.drv_priv = my_private_data; q.buf_struct_size = sizeof(my_buffer_struct); q.timestamp_flags = V4L2_BUF_FLAG_TIMESTAMP_MONOTONIC; q.min_buffers_needed = 2; int ret = vb2_queue_init(&q); if (ret) { // Handle error }
Usage of vb2_queue
After initialization, the vb2_queue
can be used for streaming operations:
Buffer Enqueue and Dequeue:
Applications request the kernel to enqueue and dequeue buffers via ioctl calls likeVIDIOC_QBUF
andVIDIOC_DQBUF
.Stream Control:
Streaming is typically started withVIDIOC_STREAMON
and stopped withVIDIOC_STREAMOFF
.Buffer Handling Callbacks:
Callback functions specified in thevb2_ops
structure are invoked at appropriate times, such as after buffer preparation, before enqueue, and after dequeue.
Considerations
Memory Allocation:
Choose the appropriate memory operations set, such asvb2_dma_contig_memops
for contiguous physical memory orvb2_vmalloc_memops
for virtual memory.Error Handling:
Perform thorough error checking and handling during initialization and usage.Thread Safety in Multithreaded Environments:
If your driver supports multithreading, ensure that driver locks are appropriately released and reacquired in thewait_prepare
andwait_finish
callbacks.