Unity WebGL 2020 Release-Notes

🌈WebGL 2020 Release-Notes

版本 更新内容
2020.3.48 WebGL: Any recent desktop version of Firefox, Chrome, Edge or Safari.
2020.3.47 WebGL: Any recent desktop version of Firefox, Chrome, Edge or Safari.
2020.3.46 WebGL: Any recent desktop version of Firefox, Chrome, Edge or Safari.
2020.3.45 WebGL: Any recent desktop version of Firefox, Chrome, Edge or Safari.
2020.3.44 WebGL: Any recent desktop version of Firefox, Chrome, Edge or Safari.
2020.3.43 WebGL: Fixed error handling of AudioContext.resume().(UUM-17803)
2020.3.43 WebGL: Any recent desktop version of Firefox, Chrome, Edge or Safari.
2020.3.42 WebGL: Added fallback configuration for company name, product name and product version to ensure the web cache is always enabled. (UUM-3944)
2020.3.42 WebGL: Fixed bug where the old input system wasn’t recognizing stationary touch input. (UUM-1137)
2020.3.42 WebGL: Fixed connection between the WebGL player and the profiler. (UUM-798)
2020.3.42 WebGL: Fixed player connection used when running PlayMode tests on WebGL. (UUM-1170)
2020.3.42 WebGL: Any recent desktop version of Firefox, Chrome, Edge or Safari.
2020.3.41 WebGL: Fixed a bug where losing focus on the player would cause buttons to become stuck. (UUM-3230)
2020.3.41 WebGL: Fixed a bug where pressing the CMD key on Safari would cause buttons to become stuck. (UUM-12013)
2020.3.41 WebGL: Fixed bug where the cursor would transition back to the system cursor rather than the Unity default cursor. (UUM-1158)
2020.3.41 WebGL: Fixed immediate playback of scheduled audio source if AudioSource.time is changed. (UUM-1147)
2020.3.41 WebGL: Any recent desktop version of Firefox, Chrome, Edge or Safari.
2020.3.40 WebGL: Improve shader compilation performance problems on MacOS when GPU instancing is used. (UUM-6390)
2020.3.40 WebGL: Any recent desktop version of Firefox, Chrome, Edge or Safari.
2020.3.39 WebGL: Added workaround for audio distortion bug in Safari. (1350204)
2020.3.39 WebGL: Fix WebGL build on macOS 12.3 by bundling Python 2.7 (UUM-1136)
2020.3.39 WebGL: Fixed bug where some control keys were being incorrectly interpreted as text. (1417650)
2020.3.39 WebGL: Fixed changing AudioSource.time while audio source is paused. (UUM-1157)
2020.3.39 WebGL: Fixed FMOD related error messages showing up in console when audio is played on Timeline. (1270635)
2020.3.39 WebGL: Fixed non-finite double value error during audio playback. (UUM-11085)
2020.3.39 WebGL: Any recent desktop version of Firefox, Chrome, Edge or Safari.
2020.3.38 WebGL: Fix video playback to be muted when Audio Output Mode is set to Audio Source and the selected Audio Source is Muted. Also fixed another issue where video clips that browser blocked from autoplaying would not start playing after user interacts with the web page. (1241582)
2020.3.38 WebGL: Removed 255 character limit for audio file urls. (1327368)
2020.3.38 WebGL: Any recent desktop version of Firefox, Chrome, Edge or Safari.
2020.3.37 WebGL: Any recent desktop version of Firefox, Chrome, Edge or Safari.
2020.3.36 WebGL: Fixed an issue with AudioClip.GetData(). (1369656)
2020.3.36 WebGL: Any recent desktop version of Firefox, Chrome, Edge or Safari.
2020.3.35 WebGL: Any recent desktop version of Firefox, Chrome, Edge or Safari.
2020.3.34 WebGL: Fixed video playback in Firefox to loop seamlessly. For more information, see https://bugzilla.mozilla.org/show_bug.cgi?id=1668591. (1267333)
2020.3.34 WebGL: Reduced memory usage on dual Intel integrated + NVidia GPU Windows laptops when using URP in a large scene with many individual objects. (1225254)
2020.3.34 WebGL: Any recent desktop version of Firefox, Chrome, Edge or Safari.
2020.3.33 WebGL: Fixed a crash when using AudiClip.priority and AudioSettings.Reset. (1385590)
2020.3.33 WebGL: Any recent desktop version of Firefox, Chrome, Edge or Safari.
2020.3.32 WebGL: Any recent desktop version of Firefox, Chrome, Edge or Safari.
2020.3.30 WebGL: Any recent desktop version of Firefox, Chrome, Edge or Safari.
2020.3.29 WebGL: Fixed a template breaking if quotation marks are used in company name or product name. (1370946)
2020.3.29 WebGL: Any recent desktop version of Firefox, Chrome, Edge or Safari.
2020.3.27 WebGL: Any recent desktop version of Firefox, Chrome, Edge or Safari.
2020.3.26 WebGL: Fixed a tapping sound when pausing audio. (1238052)
2020.3.26 WebGL: Fixed an issue with AudioSource.loop property when using AudioSource.PlayScheduled() and AudioSource.PlayDelayed(). (1337312)
2020.3.26 WebGL: Any recent desktop version of Firefox, Chrome, Edge or Safari.
2020.3.25 WebGL: Creating a mesh in Play Mode causes a “abnormal mesh bounds” error when build target is WebGL (1364263)
2020.3.25 WebGL: Fixed an issue that the CustomRenderTexture will now work with doubleBuffer on WebGL. (1339213)
2020.3.25 WebGL: Fixed fullscreen mode on Safari where the Player window is not expanded fully. (1347304)
2020.3.25 WebGL: Any recent desktop version of Firefox, Chrome, Edge or Safari.
2020.3.24 WebGL: Creating a mesh in Play Mode causes a “abnormal mesh bounds” error when build target is WebGL (1364263)
2020.3.24 WebGL: Any recent desktop version of Firefox, Chrome, Edge or Safari.
2020.3.23 WebGL: Creating a mesh in Play Mode causes a “abnormal mesh bounds” error when build target is WebGL (1364263)
2020.3.23 WebGL: Any recent desktop version of Firefox, Chrome, Edge or Safari.
2020.3.22 WebGL: Fixed an issue where keyboard up events would be missed if WebGLInput.captureAllKeyboardInput was set to false while a key was being held down. (1195047)
2020.3.22 WebGL: Any recent desktop version of Firefox, Chrome, Edge or Safari.
2020.3.21 WebGL: Added more detailed information when a page load fails due to misconfiguration in server hosting settings. Note that Firefox does not currently support Brotli compression for local development (https://bugzilla.mozilla.org/show_bug.cgi?id=1670675) (1283658)
2020.3.21 WebGL: Fixed a crash on Oculus Browser when the EXT_multisampled_render_to_texture extension is enabled. (1370782)
2020.3.21 WebGL: Fixed a mouse wheel scrolling issue with the new input system on WebGL. (1264545)
2020.3.21 WebGL: Any recent desktop version of Firefox, Chrome, Edge or Safari.
2020.3.20 WebGL: Fixed an issue where TAB keys were being ignored by UI input fields. (1281765)
2020.3.20 WebGL: Any recent desktop version of Firefox, Chrome, Edge or Safari.
2020.3.19 WebGL: Any recent desktop version of Firefox, Chrome, Edge or Safari.
2020.3.18 WebGL: Added workaround for Safari IndexedDB bug. (1342163)
2020.3.18 WebGL: Fixed error with prevViewport upon full screen resize
2020.3.18 WebGL: Fixed Keyboard.current and Mouse.current to be immediately available in MonoBehaviour.Start() functions, instead of returning null. (1239007)
2020.3.18 WebGL: Fixed occasional large values with Input.GetAxis (1208971)
2020.3.18 WebGL: Any recent desktop version of Firefox, Chrome, Edge or Safari.
2020.3.17 WebGL: Any recent desktop version of Firefox, Chrome, Edge or Safari.
2020.3.16 WebGL: Fix playback of videos on iOS (1288692)
2020.3.16 WebGL: Fixed a WebAssembly trap when a touch point got canceled on mobile devices. (1262657)
2020.3.16 WebGL: Improved error messages that are printed when a build to WebGL fails. (1245847)
2020.3.16 WebGL: Any recent desktop version of Firefox, Chrome, Edge or Safari.
2020.3.14 WebGL: [iOS] Video is not playing (1288692)
2020.3.14 WebGL: Add frame timing stats setting to WebGL player settings and add a warning for WebGL 1 in 2020.3. (1297871)
2020.3.14 WebGL: Added warning to High Quality Lightmap Encoding setting in WebGL Player Settings. (1290512)
2020.3.14 WebGL: Fixed use after free of m_Context in GfxDeviceGLES destructor. (1204734)
2020.3.14 WebGL: Any recent desktop version of Firefox, Chrome, Edge or Safari.
2020.3.13 WebGL: [iOS] Video is not playing (1288692)
2020.3.13 WebGL: Any recent desktop version of Firefox, Chrome, Edge or Safari.
2020.3.12 WebGL: Fixed a keyboard input for GUI controls issue with the new input system. (1258876)
2020.3.12 WebGL: Fixed an issue that WebGL page would not load if Data Caching (IndexedDB access) was enabled, and private browsing mode was active so that IndexedDB was not available. (1318980)
2020.3.12 WebGL: Any recent desktop version of Firefox, Chrome, Edge or Safari.
2020.3.11 WebGL: Any recent desktop version of Firefox, Chrome, Edge or Safari.
2020.3.10 WebGL: Any recent desktop version of Firefox, Chrome, Edge or Safari.
2020.3.9 WebGL: Fixed an issue where the Garbage Collector could corrupt memory on WebGL. (1303232)
2020.3.9 WebGL: Fixed the Chrome deprecation warning about the use of SharedArrayBuffer. (1323832)
2020.3.9 WebGL: Any recent desktop version of Firefox, Chrome, Edge or Safari.
2020.3.8 WebGL: Any recent desktop version of Firefox, Chrome, Edge or Safari.
2020.3.7 WebGL: “SharedArrayBuffer will require cross-origin isolation as of M91” warning is thrown when launching Player on Chrome (1323832)
2020.3.7 WebGL: Any recent desktop version of Firefox, Chrome, Edge or Safari.
2020.3.5 WebGL: “SharedArrayBuffer will require cross-origin isolation as of M91” warning is thrown when launching Player on Chrome (1323832)
2020.3.5 WebGL: Changed behavior of Application.OpenURL() for the WebGL platform to open an URL in a new browser tab instead of opening the URL in the current browser tab and thus navigating away. (1320393)
2020.3.5 WebGL: Any recent desktop version of Firefox, Chrome, Edge or Safari.
2020.3.4 WebGL: “SharedArrayBuffer will require cross-origin isolation as of M91” warning is thrown when launching Player on Chrome (1323832)
2020.3.4 WebGL: Added handling for Norwegian Bokmal and Nynorsk in SystemInfo for macOS and Linux, and to SystemInfo in Runtime/Misc used by WebGL and MetroPlayer. (1288528)
2020.3.4 WebGL: Any recent desktop version of Firefox, Chrome, Edge or Safari.
2020.3.3 WebGL: Fixed an issue that Chrome and Firefox browsers would fail to load on iOS 14.4. Added support for detecting Chrome and Firefox browsers on iOS devices. (1316861)
2020.3.3 WebGL: Any recent desktop version of Firefox, Chrome, Edge or Safari.
2020.3.2 WebGL: Any recent desktop version of Firefox, Chrome, Edge or Safari.
2020.3.1 WebGL: Any recent desktop version of Firefox, Chrome, Edge or Safari.
2020.3.0 WebGL: Any recent desktop version of Firefox, Chrome, Edge or Safari.
2020.2.7 WebGL: Fixed a crash at startup that occurred if initial filesystem data triggered a heap resize. (1174367)
2020.2.7 WebGL: Fixed an issue where audio was not looping seamlessly in WebGL. (1189720)
2020.2.7 WebGL: Any recent desktop version of Firefox, Chrome, Edge or Safari.
2020.2.4 WebGL: Any recent desktop version of Firefox, Chrome, Edge or Safari.
2020.2.3 WebGL: Any recent desktop version of Firefox, Chrome, Edge or Safari.
2020.2.1 WebGL: [Linux] WebGL build always fails and throws a FileNotFoundException (1268262)
2020.2.1 WebGL: Fixed an audio clip autoplay regression in WebGL builds. (1276713)
2020.2.1 WebGL: Any recent desktop version of Firefox, Chrome, Edge or Safari.
2020.1.11 WebGL: [Linux] WebGL build always fails and throws a FileNotFoundException (1268262)
2020.1.11 WebGL: Any recent desktop version of Firefox, Chrome, Edge or Safari.
2020.1.9 WebGL: [Linux] WebGL build always fails and throws a FileNotFoundException (1268262)
2020.1.9 WebGL: Any recent desktop version of Firefox, Chrome, Edge or Safari.
2020.1.4 WebGL: Using XElement.Load(string uri) causes an uncaught abort exception when using dlopen() dynamic linking in Emscripten (1192963)
2020.1.4 WebGL: Any recent desktop version of Firefox, Chrome, Edge or Safari.
2020.1.1 WebGL: Using XElement.Load(string uri) causes an uncaught abort exception when using dlopen() dynamic linking in Emscripten (1192963)
2020.1.1 WebGL: Fixed “Constant Physical Size” UI scale mode on WebGL. (1221561)
2020.1.1 WebGL: Any recent desktop version of Firefox, Chrome, Edge or Safari.
2020.1.0 WebGL: Using XElement.Load(string uri) causes an uncaught abort exception when using dlopen() dynamic linking in Emscripten (1192963)
2020.1.0 WebGL: Exposed PlayerSettings.GetTemplateCustomValue and PlayerSettings.SetTemplateCustomValue publicly. (980500)
2020.1.0 WebGL: Fixed an issue with build startup when using absolute path for WebAssembly module in WebGL. (1173262)
2020.1.0 WebGL: Fixed large custom mouse cursors not appearing in WebGL builds. (1098758)
2020.1.0 WebGL: Fixed web request failure when indexedDB is not accessible. (1189663)
2020.1.0 WebGL: IL2CPP was not generating threading-enabled code when the threadsSupport project setting was set. (1243010)
2020.1.0 WebGL: Increased number of simultaneously instantiated AudioSources.
2020.1.0 WebGL: Added: Introduced PlayerSettings.WebGL.wasmArithmeticExceptions property, which allows to control WebAssembly trapping behaviour.
2020.1.0 WebGL: Updated WebGL loader which improves build loading time and supports build-specific stripping of the loader code.

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